State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Low Poly Games on Android in Switzerland Q4 2022

Discover the performance of the top 5 low poly games on Android in Switzerland during Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Low Poly Games on Android in Switzerland Q4 2022

During the fourth quarter of 2022, the top 5 low poly games on Android in Switzerland showcased varied performances in terms of downloads, revenue, and active users. Here's a closer look at each of these games, based on data from Sensor Tower.

Roblox from Roblox Corporation saw a significant surge in weekly revenue, peaking at approximately $221K in the final week of December. Weekly downloads for the game displayed an upward trend towards the end of the quarter, reaching about 2.9K in the last week. Active users also increased steadily, rising from around 145K at the beginning of October to nearly 156K by the end of December.

Eatventure, published by Lessmore UG, experienced a notable increase in weekly revenue, which climbed from $479 in late September to about $1.6K in early December. However, weekly downloads showed a decreasing trend, dropping from 1.2K in late September to around 530 by the end of December. Active users fluctuated but generally remained steady, ending the quarter at approximately 3.2K.

CubeCrafter by SayGames Ltd had an interesting trajectory with weekly revenue, which increased from near zero in late November to around $189 in mid-December, before settling at $102 by the end of the month. Weekly downloads peaked at 2.5K in late November but saw a decline towards the end of December. Active users followed a similar pattern, peaking at over 3.3K in early December and dropping to around 1.6K by the end of the quarter.

Idle Lumber Empire from AppQuantum demonstrated a steady increase in weekly revenue, reaching about $6.4K in the final week of December. However, weekly downloads fluctuated, with a low of 473 in late October and a high of 1K in the last week of December. Active users showed some recovery towards the end of the quarter, increasing from approximately 1.3K in early December to over 2K by the end of the month.

Move Animals, published by Supersonic Studios LTD, had a modest revenue performance with a peak of $6 in mid-December. Weekly downloads saw a notable increase, peaking at about 1.2K in early December. Active users rose steadily throughout the quarter, starting at around 2.6K in late September and reaching nearly 4.9K by the end of December.

For more detailed insights into the performance of these games and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023